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8 scripts available
Different ways for handling arrays/tables in SE
[pshaiCmd] ArrayRemove
stableSimple custom command to remove a cell from an array. Usage testample: local testArr1 = {'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', '...
Firetron's ObjectArray
stableCreates and returns an ObjectArray Class instance. It has less operations than a normal array, but it can store objects instead of just s...
[pshaiCmd] ArrayRemove2
stableSimple command to remove value(s) from the array. Usage testample: local testArr1 = {'a', 'a', 'b', 'c', 'a', 'b'} local testArr2 = {1, ...
Firetron's FractionGrab
stableGrabs a fractional range from an array, list, or table. Custom Command Dependencies: None Test code: if not Load('done', false) then ...
[pshaiCmd] ArrayFilter2
stableArrayFilter command that works with numbers and text too. Example of use: -- build test arrays local array1 = {} -- will contain GUID v...
This is an example of how to use the loop method 'for key in pairs' on a Lua Array, as well as how to construct an Array manually and how...